const electron = require('electron')
// Module to control application life.
const app = electron.app
// Module to create native browser window.
const BrowserWindow = electron.BrowserWindow

app
  .commandLine
  .appendSwitch('enable-web-bluetooth', true);

const path = require('path')
const url = require('url')

// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow

function createWindow() {
  // Create the browser window.
  mainWindow = new BrowserWindow({width: 800, height: 600})
  //mainWindow.loadURL('http://google.com') and load the index.html of the app.
  mainWindow.loadURL(url.format({
    pathname: path.join(__dirname, 'index.html'),
    protocol: 'file:',
    slashes: true
  }))

  // Open the DevTools. mainWindow.webContents.openDevTools() Emitted when the
  // window is closed.
  mainWindow.on('closed', function () {
    // Dereference the window object, usually you would store windows in an array if
    // your app supports multi windows, this is the time when you should delete the
    // corresponding element.
    mainWindow = null
  })
}

// This method will be called when Electron has finished initialization and is
// ready to create browser windows. Some APIs can only be used after this event
// occurs.
app.on('ready', createWindow)

// Quit when all windows are closed.
app.on('window-all-closed', function () {
  // On OS X it is common for applications and their menu bar to stay active until
  // the user quits explicitly with Cmd + Q
  if (process.platform !== 'darwin') {
    app.quit()
  }
})

app.on('activate', function () {
  // On OS X it's common to re-create a window in the app when the dock icon is
  // clicked and there are no other windows open.
  if (mainWindow === null) {
    createWindow()
  }
})

// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.